A very early demo for my Lightspeed game. The game is a 2D side-scrolling puzzle-platformer. The main mechanics of the game have to do with lack of light, as well as the way lights and platforms are linked to the player’s movement. The game is still in very early stages, so the game mechanics are subject to change. All art is original.
I am using this game as my Computer Science Senior Project at Cal Poly. The game is projected to be finished in June 2019.
Game created in the Unity game engine.
Play it HERE.
Link to Github repo: Lightspeed