The Cityscape project is a fly through simulation of a city made of basic geometric shapes. The goal of my project was to showcase my talent for design and art style. The shapes and buildings (created in Vectary) are colored based upon their normals to give the city a very vibrant look. The buildings will continue endlessly as the camera moves, and some feature water flowing down the side.
This project was coded in C++ and OpenGL, and was used as my final project for CSC 471 Computer Graphics at Cal Poly.